Curriculum Vision and Implementation

“Our aim is two-fold: to inspire students, as pioneers of the future; and to nurture a love of this subject. Our students need to learn to see the bigger picture and to be able to relate their learning to the real world. Our students need to become digitally literate, and digitally resilient. We will achieve this by teaching them to understand and apply the fundamental principles and concepts of Computing: computer science, digital literacy and information technology. Students will learn to think creatively, innovatively, analytically, logically and critically, this will allow them to evaluate and apply information technology, including unfamiliar technologies becoming competent and creative users of computing”

Highest academic expectations

At A-Level we have +0.11 L3VA and are heading towards positive progress at GCSE.

Succeed in their chosen pathway

The majority of A-level students go on to study a computing related degree or apprenticeship.

Ambition and preparation for life beyond education

At all key stages we teach the ethical and legal side of computing along with digital skills for all students to support them in their chosen field of employment.

Individual responsibility and respect

Students are taught independent learning and research skills, we look for opportunities to highlight areas such as the gender imbalance and LGBTQ+ icons (Turing).

Academically challenging, ambitious and stimulating curriculum

Evolving curriculum to keep up to date with changes, students study several languages both block based and text based. National challenges are a regular part of the curriculum.

A modern education

Technological developments are at the forefront of industry today. The computer science curriculum teaches students how to use code to solve everyday problems and improve efficiency. It is one of the most rapidly developing industries worldwide.

Develop strength of character and resilience

Writing and debugging their own code ensures resilience and builds on individual problem solving skills.

Extra curricular diet and personal development opportunities

Successful robotics team and regular competitions in the cyber industry. Whole year industry days and national awards available to all students. E-sports is new to the school 2022.

Cultural capital

PP students are involved in all of our activities and we have an inclusive/ diverse curriculum. We have STEM clubs which offer different experiences beyond the curriculum and additional qualifications for students.

Personal and professional excellence and realising potential

Regular guest speakers from industry and universities. Regular trips to careers fairs and other industry events. Information on bursaries available with degrees.

Success and achievement

Industry linked competitions such as cyber-centurion which GCSE and A-Level students can take part in, Paired programming challenges for GCSE, Bebras for whole school and iDEA award for year 8 and year 9. House competitions for all years.

True to subjects core content and concepts

Fully mapped curriculum with maps, curriculum journeys and timelines. Skills are taught and built upon as the students progress through key stages. Staff regularly undertake CPD to keep up to date.

Skills to flourish in the modern world

HPL values are built into the curriculum and digital leaders are trained to support staff and students.

Future leaders with courage and integrity

Digital leaders come from the computing students. The extra curriculum clubs run through the mentoring of younger students by older ones.

Learning Journey 

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Sample Topic Overview Sheets

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